v21
– Optimized how items are networked resulting in significantly higher performance and less bandwidth usage
– Added the Hook Hand and the Peg Leg to the Freeport cosmetic vendor
Serveur Atlas RolePlay
v21
– Optimized how items are networked resulting in significantly higher performance and less bandwidth usage
– Added the Hook Hand and the Peg Leg to the Freeport cosmetic vendor
v20.1
With our planned changes for March, the game will be heading into a more rule based system, so for the next few weeks we’ll be making some changes to experience what it would be like if we took an alternative route.
We’ll be releasing an update tomorrow which includes the following changes:
– 6x Rates – Harvesting, Taming, Experience, Gold, Farming, and Breeding.
– Claim flags will no longer prevent enemy building. You can now build anywhere, and only structure build radius will prevent it. This does not apply to cannons and mortars, which will still require a claim flag. This is a non-default, which will be enabled on our PvP Networks. Unofficials can also use this as a custom server-side config.
– All servers, other than Golden Age Ruin servers, can be set to home servers, allowing players to respawn at them.
Game.ini:
[/script/shootergame.shootergamemode]
bDontRequireClaimFlagsForBuilding=1
bIsLawlessHomeServer=1
This is what we’re enabling on all our non-Golden Age ruin servers, but please note that you must also flag the corresponding grids as homeservers on the servergrid.json
This patch will also include:
– Whispering voice hotkey
– Server side config that allows you to alter the distance for the 3 voice modes: Whispering, Normal, and Yelling.
Game.ini:
[/script/shootergame.shootergamemode]
ProximityRadius = 8500
YellingRadius = 22000
WhisperRadius = 2000
– Removing the Destruction Mesh on Lighthouses
– Increased the limit of folders in inventories from 20 to 40, and 80 in Bookshelves
– Treasure Map names now includes the grid for easy filtering
– Explosive Barrels can no longer be used as an ammo type for cannons. Any loaded ones will just fire regular cannons. They’ll be receiving a large redesign in the major update coming in March.
– Fixed chat scrolling, so it now works again with Page Up and Page Down
– Fixed an edge case where voice chat would stop working unless the client relogged
These changes will allow us to see how the game would pan out if we didn’t have the claim system affect build rules, which helps us collect more feedback on playstyles.
v19.62
– new style claim flag with improved flag physics
– improved X icon for visibility
– added chat tabs
– reorganized claim flag notifications (requires updated server)
v19.52
– Fixed multiple cases where inpulses would be stacked causing players or creatures to be launched into the distance.
v19.51
– Disabled the use of some client side console commands which could be used to gain an unfair advantage in PvP
v19.5
– Army of the Damned Soldiers and Crew melee attacks now properly hit.
– Fixed an issue with servers that could have stalled them out for significant periods of time (5+ seconds)
– Improved general server performance by another 5%
v19.4
– Further optimized server performance
– Fixed issue where Buffs were not being added (drinks and such) if you were on a seating structure, or if you were encumbered.
v19.3
– Significantly improved server performance when unstasising structures (50%+).
– Fixed the bug where picking up stat’ed Structures would eliminate quantity of existing structures in your inventory.
– Fixed a case where server-side Spoiling Times were incorrect on preserving bins.
– Whale corpses now last 30 minutes
– Giraffe harvesting now yields 6x thatch
v19.21
– Doubled maximum server physx substeps to maintain more consistent ship movement at low server framerates.
v19.2
– 2x Harvesting, XP, Taming and Gold enabled on the Official Network until Monday 25th.
– Bookshelf added to organize your maps, blueprints, notes, and songs. You can learn it from the Esotery of Building skill.
– Signs/Canvases can now be placed on storage boxes and bookshelves to help indicate what they’re used for.
– Note added to the game to leave each other messages. You can learn it from the Secrets of Building skill.
– Company UI now displays last online time for members
– Significant server optimizations (company network data is now replicated more efficiently to clients)
– Maximum ship level is now 52.