v22.1
– Fixed a case where players would disconnect on certain servers when loading into large bases. We advise setting your « Client Network Bandwidth » Option value back to Epic if you had previously changed it, to deal with the disconnections.
– Fixed a case which would cause creatures to flash or flicker.
– Fixed a case where players on saddled creatures would teleport back to the server’s origin if the creature they were mounted on had been killed by another creature.
– Sail canvas now takes twice as long to repair.
– Target Soft Spots will no longer add torpor to other player teams in PvE.
– Camera no longer interpolates to origin when destroyed.
– Glider will no longer activate when encumbered.
– Buoy signs remain attached after server restart (retroactive).
– Server and client performance optimizations.
– Fixed an exploit which allowed players to stall and potentially disconnect other clients.
– No longer able to turn off cannons that do not belong to your team.